for The Bold Pursuit
Let’s not play games here.
On the other hand, let’s.
Games
are not what they may seem at first to be.
At first one associates them with frolicking children, and perhaps after
a moment of thought, with adults engaged in some inconsequential pastime. Games, however, are very consequential.
Take
for example the fact that the military forces of many nations engage in what
are called, “war games.” These are in
fact, practice sessions for the real thing. Everyone from generals and admirals
to the lowest ranking personnel take part.
They carry out, as closely as possible without actually killing people
or bombing cities, the tasks they would in war.
It’s a game, and a very serious one at that.
In
professional sports, games are themselves the activity of consequence, where
tickets and merchandise are sold for billions of dollars. Even in collegiate sports, the games are
played not “just for fun,” but with vast amounts of money at stake, not to
mention careers.
Even
recreational games are often modeled after real life, however loose the
imitation may be. Chess was probably
intended to represent medieval warfare, albeit in a very abstract form. Modern day computer games may rival the
simulations used by the armed forces, modified for customers whose goal is
entertainment.
Most
games are competitive. Checkers, Bridge,
Monopoly and other games are usually played against one or more opponents, and
the outcome is that one player “wins,” while the others “lose.” Hurt feelings sometimes result.
Games People Play is a 1964 book by
psychiatrist Eric Berne (1910 – 1970) which analyzed the very consequential
interactions between individuals. Later
studies categorized people in terms of power struggles within their
relationships, including in business and in marriage. The object of these kinds of games is to win
outright, or if not that, to gain some advantage over another person.
In
short, games are very serious matters in themselves. Moreover, a study of games can allow us to
use them as reflections of reality, with which we might better understand real
life.
For
example, sports have often been touted as useful in teaching children to
prepare for adult life. Sports involve
discipline. To succeed in sports, one
must train, one must forego unhealthy habits, and one must focus on improving
one’s skills. Team sports are especially
useful, because they include group dynamics in which self-interest and group
interest must be properly balanced.
Physical
sports may not be suited for everyone, but other forms of competition are
available. We mentioned chess and
checkers, which stress analytical thinking.
Those games, however useful, lack one important aspect that we find in
real life. On the chess board, one
always knows (if he is observant) where his opponent’s strengths and weaknesses
are. In real life, there is what we call
the “fog of war,” which consists of many layers of unknown and unknowable
factors upon which depend success or failure.
This
is true not only in war, but in business, in politics, and in many forms of
personal relationship. In a game, one
knows who the opponent is, but in real life, the adversary may sometimes become
an ally. At the same time, your ally may
have goals that conflict with your own.
In any large corporation, office politics can be ferocious. Internecine conflict may sometimes become
more pronounced than conflict with external competitors.
Card
games provide an abstract example of this “fog of war.” Poker and bridge are played without having
full information on what cards are held by opponents, or in the case of bridge,
even by one’s partner. In poker, this
fogginess can have the result that a player may play a strong hand quite
correctly, only to lose to a weaker hand that gets lucky (and stronger) with a
subsequent card that is dealt after the initial betting.
Likewise
in “real life,” some people do all the right things, but are badly hurt by
subsequent events that they cannot control.
This happens in marriage, in business, and in matters of health (and in
politics and war, etc).
There
is a serious psychological effect on some people when they repeatedly suffer
losses after performing as well as anyone could. They tend to become discouraged, to give up,
or else, to compete irrationally. This
is true in poker and in business, among other human endeavors. Repeated, continual losses can leave one
depressed, resentful, and feeling that life has been unfair to him. Blame is often placed where it does not
belong, either on particular individuals, or on society as a whole. “The system is rigged,” we often hear.
And
it is. Any competitive system is. The winner is the one who uses all of his
advantages, and moves aggressively to increase those advantages. Cheating does occur, but even when it does
not, the winners make more money, get the most desirable mate, and continue to
win again and again.
It’s
called life.
It
is known that some people begin life with enormous advantages, and continue to
obtain great benefits from them. Wealth,
intelligence, good looks, and even height, are among the predictors of
success. Other people start out poor, of
low intelligence, and with unattractive looks, and they are less likely than
their more privileged peers to achieve financial success.
Politicians
sometimes promise to remedy these disadvantages. Those promises are false. At most, politicians can steal wealth from
those who have it, and distribute it to those who (like me) do not. The “have nots” are prone to support those
politicians, and this begets internal competition within society, competition
not to produce, but to steal. That kind
of competition creates resentment, division, and even outright enmity between economic
classes.
Unlike
in games such as chess and poker, life need not be a game of winners and
losers. Everybody can win. Even a competitive society can cooperate well
enough to lift everyone, and to do so without cheating, stealing or lying. The formula of capitalism is simple and
straightforward: apply managed labor to
natural resources, and the result is wealth.
Wealth will be allocated to individuals unequally— sometimes unfairly,
but most often based on their productivity.
Therefore, some people will enjoy great financial rewards, while others
will get by on meager rations.
Rigging
the game can be harmful both ways. If
the very wealthy prohibit ordinary people from starting businesses, then competition
is reduced, and the general wealth is reduced.
On the other hand, if the “have nots” rig the system politically to
steal from the wealthy, then financial incentives become skewed, productivity
falls, and political instability becomes destructive to everyone.
The
game will never be to everyone’s liking.
Not every team will go to the championship of life, and not every player
will be the star of his team. Somebody
has to be the water-boy.
Even
so, if everyone can understand the rules, and if each person plays the game,
the outcome will be as fruitful as possible for all concerned. Life will never be completely fair, but any
attempt to remedy this through redistribution by politicians will only make
matters worse.
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